New Life in Paradise Script 2025

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Discover the ultimate way to enhance your Roblox gaming experience with the New Life in Paradise Script 2025. This script offers exciting functionalities designed to make your gameplay more enjoyable and dynamic.

Benefits of the New Life in Paradise Script

Using the New Life in Paradise Script brings several advantages:

  • Enhanced Gameplay: Unlock features that streamline in-game activities and provide more control.
  • Customization: Tailor your experience with unique options unavailable in the standard game.
  • Efficiency: Save time with automated functionalities that handle repetitive tasks.

Features and Functionalities

The script includes the following standout features:

  • Auto Farming: Automatically collect in-game resources effortlessly.
  • Teleportation: Instantly move to specific locations across the map.
  • Player Tracking: Keep an eye on other players in the game.
  • Custom Commands: Access unique commands to control your in-game environment.
  • Speed Boost: Enhance your movement speed for quicker navigation.
  • Anti-Ban Protection: Stay secure while using the script with built-in safeguards.

Code


--[=[
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 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER
]=]

pos = CFrame.new(-462, 44, 46) 
--where you want the seats to go,
--for finding positions i recommend using infinite yield's copypos command

--For random coordinates
Random = true

--if the script stops for some reason, try sitting in a seat

--for random corodinates
--make sure the minimum is greater than maximum
minimumXcoordinate = -485
minimumYcoordinate = 44
minimumZcoordinate = 38

maximumXcoordinate = -462
maximumYcoordinate = 45
maximumZcoordinate = 63
--

chr = game.Players.LocalPlayer.Character
TPEvent = workspace.Events.Teleport
chr.Humanoid.JumpPower = 0

gui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
frame = Instance.new("Frame", gui)
txt = Instance.new("TextLabel", frame)
txt2 = Instance.new("TextLabel", frame)
button = Instance.new("TextButton", frame)
gui.Name = "replacemente"
button.Text = "Click to sit - for debugging"
frame.Position = UDim2.new(0.5, 0, 0.5, 200)
txt2.Position = UDim2.new(0.5, 0, 0.5, -50)
button.Position = UDim2.new(0.5, -100, 0.5, -25)
button.Size = UDim2.new(0, 200, 0, 10)

if not _G.ScriptAlrOpen then
    _G.ScriptAlrOpen = true
else
button:Destroy()
txt2:Destroy()
txt.Position = UDim2.new(0.5, 0, 0.5, -75)
txt.Text = "Script already open/done"
wait(1.5)
gui:Destroy()
return end

button.MouseButton1Click:Connect(function()
    chr.Humanoid.Sit = true
end)

seats = {}
for i,v in pairs(workspace:GetDescendants()) do
    if v:isA("Seat") then table.insert(seats, v) end
end
num = 0

for i,v in pairs(workspace:GetDescendants()) do
    if Random then
        x = math.random(minimumXcoordinate, maximumXcoordinate)
        y = math.random(minimumYcoordinate, maximumYcoordinate)
        z = math.random(minimumZcoordinate, maximumZcoordinate)
        pos = CFrame.new(x, y, z)
    end
    if v:isA("Seat") and v.Name ~= "movedchaiir" and v.CanTouch then
    v.Name = "movedchaiir"
--check if its already being sat in
    if v:FindFirstChild("SeatWeld") then print("TEST")
        task.spawn(function() --basically just waits until a seat isnt being sat in
            firetouchinterest(chr.HumanoidRootPart, v, 0)
            repeat wait(.05) firetouchinterest(chr.HumanoidRootPart, v, 0) until chr.Humanoid.Sit == true 
            TPEvent:FireServer(pos)
            repeat wait() until v:GetPropertyChangedSignal("Position")
            chr.Humanoid.JumpPower = 3
            chr.Humanoid.Jump = true
            wait(.05)
            chr.Humanoid.JumpPower = 0
            firetouchinterest(chr.HumanoidRootPart, v, 1)
    v.CanTouch = false --so you dont sit on it again
        end)
    else
-- fire touch interest
    firetouchinterest(chr.HumanoidRootPart, v, 0)
    firetouchinterest(chr.HumanoidRootPart, v, 0)  
    wait(.03)
--wait until the seat is sat on
    txt.Text = "Waiting for sit"
    repeat wait(.077) firetouchinterest(chr.HumanoidRootPart, v, 0) until chr.Humanoid.Sit == true 
--fire tp event
    TPEvent:FireServer(pos)
    txt.Text = "Waiting for position change"
    repeat wait() until v:GetPropertyChangedSignal("Position")
    chr.Humanoid.JumpPower = 3
    chr.Humanoid.Jump = true
    wait(.05)
    chr.Humanoid.JumpPower = 0
    firetouchinterest(chr.HumanoidRootPart, v, 1)
    v.CanTouch = false --so you dont sit on it again
    wait(.02)
    num = num+1
    txt2.Text = "Seats moved: "..num.."/"..#seats
    end
end
end
txt.Text = "All seats moved: "..num.."/"..#seats
chr.Humanoid.JumpPower = 50
wait(1.5)
gui:Destroy()
for i,v in pairs(workspace:GetDescendants()) do
    if v:isA("Seat") then v.CanTouch = true end
end

Copying and Using the Script

  • Access the Script: Click the button above to access the script.
  • Copying the Code: Select and copy the entire script code.
  • Applying the Script: Use a script executor of your choice to implement the script in the game
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