The Death Row π Script Part 2 for Roblox brings exciting features that enhance your gameplay experience. Whether you’re looking for an edge in the game or simply want to enjoy new functionalities, this script has everything you need to dominate the Death Row world.
Benefits of Using the Death Row π Script
- Improved Gameplay: Gain abilities and tools that make progressing through Death Row easier and more fun.
- Enhanced Control: Enjoy advanced features that give you more control over your character and the game environment.
- Competitive Edge: With this script, youβll have a distinct advantage over other players.
Main Features and Functionalities
- Auto Farm: Automatically farm resources or items without manual effort.
- ESP (Extra Sensory Perception): See other players or NPCs through walls for strategic advantages.
- Teleportation: Instantly move to different locations in the game.
- Infinite Health: Stay invincible and avoid dying in difficult situations.
- Speed Boost: Increase your movement speed to quickly navigate through levels.
- No Clip: Move through solid objects, making exploration seamless.
- Auto Kill: Automatically defeat enemies without having to lift a finger.
Code
-- Load the Orion library
local OrionLib = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Orion/main/source'))()
-- Create a new window with Orion
local window = OrionLib:MakeWindow({
Name = "Death Row π",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "AutoCutConfig"
})
-- Create tabs
local controlsTab = window:MakeTab({
Name = "Controls",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local infoTab = window:MakeTab({
Name = "Info",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
-- Main controls section
local mainSection = controlsTab:AddSection({
Name = "Main Controls"
})
-- Miscellaneous section
local MiscSection = controlsTab:AddSection({
Name = "Miscellaneous"
})
-- Auto Actions section
local AutoActionsSection = controlsTab:AddSection({
Name = "Auto Actions"
})
-- Info section
local infoSection = infoTab:AddSection({
Name = "Information"
})
-- Variables to manage auto-cutting, auto-joining, and auto-leaving state
local isAutoCutting = false
local autoCutCoroutine = nil
local isAutoJoining = false
local isAutoLeaving = false
-- Function to start auto-cutting
local function StartAutoCut()
if isAutoCutting then
OrionLib:MakeNotification({
Name = "Error",
Content = "Auto-cutting is already running.",
Image = "rbxassetid://4483345998",
Time = 3
})
return
end
isAutoCutting = true
autoCutCoroutine = coroutine.create(function()
while isAutoCutting do
game:GetService("ReplicatedStorage").Cut:FireServer()
wait(1) -- Adjust the wait time as needed
end
end)
coroutine.resume(autoCutCoroutine)
OrionLib:MakeNotification({
Name = "Auto-Cut Started",
Content = "The auto-cut process has started.",
Image = "rbxassetid://4483345998",
Time = 3
})
end
-- Function to stop auto-cutting
local function StopAutoCut()
if not isAutoCutting then
OrionLib:MakeNotification({
Name = "Error",
Content = "Auto-cutting is not running.",
Image = "rbxassetid://4483345998",
Time = 3
})
return
end
isAutoCutting = false
if autoCutCoroutine then
coroutine.yield(autoCutCoroutine) -- Stop the coroutine
end
OrionLib:MakeNotification({
Name = "Auto-Cut Stopped",
Content = "The auto-cut process has stopped.",
Image = "rbxassetid://4483345998",
Time = 3
})
end
-- Function to print player count
local function PrintPlayerCount()
local Players = game:GetService("Players")
local playerCount = #Players:GetPlayers()
print("Number of players in the game: " .. playerCount)
end
-- Function to refresh the character
local function RefreshCharacter()
local player = game.Players.LocalPlayer
if player then
-- Clear existing character if any
if player.Character then
player.Character:BreakJoints() -- This effectively resets the character
end
-- Wait for a short period to ensure the character is fully cleared
wait(1)
-- Load the character again
player:LoadCharacter()
end
end
-- Function to start auto-joining
local function StartAutoJoin()
if isAutoJoining then
OrionLib:MakeNotification({
Name = "Error",
Content = "Auto-joining is already running.",
Image = "rbxassetid://4483345998",
Time = 3
})
return
end
isAutoJoining = true
while isAutoJoining do
game:GetService("ReplicatedStorage").Enter:FireServer()
wait(10) -- Adjust the wait time as needed
end
end
-- Function to stop auto-joining
local function StopAutoJoin()
if not isAutoJoining then
OrionLib:MakeNotification({
Name = "Error",
Content = "Auto-joining is not running.",
Image = "rbxassetid://4483345998",
Time = 3
})
return
end
isAutoJoining = false
end
-- Function to start auto-leaving
local function StartAutoLeave()
if isAutoLeaving then
OrionLib:MakeNotification({
Name = "Error",
Content = "Auto-leaving is already running.",
Image = "rbxassetid://4483345998",
Time = 3
})
return
end
isAutoLeaving = true
while isAutoLeaving do
game:GetService("ReplicatedStorage").Leave:FireServer()
wait(10) -- Adjust the wait time as needed
end
end
-- Function to stop auto-leaving
local function StopAutoLeave()
if not isAutoLeaving then
OrionLib:MakeNotification({
Name = "Error",
Content = "Auto-leaving is not running.",
Image = "rbxassetid://4483345998",
Time = 3
})
return
end
isAutoLeaving = false
end
-- Add buttons and toggles to sections
controlsTab:AddButton({
Name = "Start Auto-Cut",
Callback = StartAutoCut
})
controlsTab:AddButton({
Name = "Stop Auto-Cut",
Callback = StopAutoCut
})
controlsTab:AddToggle({
Name = "Toggle Auto-Cut",
Default = false,
Callback = function(state)
if state then
StartAutoCut()
else
StopAutoCut()
end
end
})
-- Add a button to the "Miscellaneous" section for printing player count
MiscSection:AddButton({
Name = "Print Player Count",
Callback = PrintPlayerCount
})
-- Add a button to the "Miscellaneous" section for refreshing
MiscSection:AddButton({
Name = "Refresh Character",
Callback = RefreshCharacter
})
-- Add a toggle to the "Auto Actions" section for Auto Join
AutoActionsSection:AddToggle({
Name = "Auto Join",
Default = false,
Callback = function(value)
if value then
StartAutoJoin()
else
StopAutoJoin()
end
end
})
-- Add a toggle to the "Auto Actions" section for Auto Leave
AutoActionsSection:AddToggle({
Name = "Auto Leave",
Default = false,
Callback = function(value)
if value then
StartAutoLeave()
else
StopAutoLeave()
end
end
})
-- Add credits to the Info tab
infoSection:AddLabel("Developed by: BrySadW")
infoSection:AddLabel("GitHub: https://github.com/BrySadW")
infoSection:AddLabel("Discord: dr.rox")
-- Add additional features to the Info tab
infoSection:AddButton({
Name = "Open GitHub",
Callback = function()
-- Open GitHub or other relevant site
game:GetService("HttpService"):GetAsync("https://github.com/BrySadW")
end
})
-- Example of another feature (e.g., an additional toggle or button)
infoSection:AddButton({
Name = "Example Feature",
Callback = function()
OrionLib:MakeNotification({
Name = "Feature",
Content = "This is an example feature.",
Image = "rbxassetid://4483345998",
Time = 3
})
end
})
-- Add info labels to Info tab
infoSection:AddLabel("Auto-Cutting Feature: Automatically cuts when enabled.")
infoSection:AddLabel("Control the feature using the buttons or toggle.")
Copying and Using the Script
- Access the Script: Click the button above to access the script.
- Copying the Code: Select and copy the entire script code.
- Applying the Script: Use a script executor of your choice to implement the script in the game.