03 Arsenal Scripts of Roblox- Aimbot, ESP & More

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If you’re looking to level up your Arsenal gameplay on Roblox, especially with the Arsenal Scripts this article is for you. We’ve put together some of the most powerful and easy-to-use scripts that bring game-changing features like aimbot, ESP, infinite ammo, and more. Just pick the one you like and follow the simple guide to use it.

01. Arsenal Script by cashy

FeatureDescription
AimbotLocks onto enemies easily
Fire Rate ModShoot faster than normal
Speed HacksMove faster than others
Infinite JumpJump as much as you want
Recoil ModRemoves gun recoil
Infinite AmmoNever run out of bullets
ESPSee enemies through walls

Code for Arsenal Script

loadstring(game:HttpGet("https://raw.githubusercontent.com/c4shhh/cash-hub/refs/heads/main/mercy"))()

02. Arsenal Script by TK02 (StrikeHub)

FeatureDescription
AimbotRight-click to lock on enemy
No RecoilGuns stay steady
No SpreadBullets hit exactly where you aim
Auto Gun ModeGuns fire automatically
Infinite AmmoComing soon
Kill AllComing soon

Code For Arsenal Script

loadstring(game:HttpGet('https://raw.githubusercontent.com/DEV-TK02/StrikeHub/main/Loader'))()

03. Arsenal ESP by Frigid Exploits

FeatureDescription
ESPSee players through walls
Team ModeToggle team-based ESP
Lock Aim KeyPress “E” to aim lock on someone
ESP Update KeyPress “T” to refresh ESP
Auto ESP TogglePress “L” to loop ESP
Simple GUIEasy-to-use ESP with draggable screen

Code for Arsenal Script

local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false



local lockaim = true; local lockangle = 5



--function findwat(folder, what)
-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")




local Gui = Instance.new("ScreenGui")
local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.631373, 0.631373, 0.631373)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)

EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.SourceSansBold
EspStatus.Text = "Press T to update ESP"
EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
EspStatus.TextScaled = true
EspStatus.TextSize = 14
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.SourceSansBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.SourceSansBold
st1_2.Text = "Press L to enable ESP loop"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.SourceSansBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Cartoon
Name.Text = "Arsenal Aimbot + ESP by Frigid Exploits"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:


local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer
Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui


f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added ESP for team based")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end


end
end
end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()
local switch = false
local key = "k"
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)
local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then

if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
table.insert(plrsforaim, obj)
end
end
else
local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
table.insert(plrsforaim, obj)
end
end


end
end
end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end


-- if switch == true then
-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart then
getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if v.Parent ~= lplr.Character then
local an = checkfov(v)
if an < maxangle and v ~= lplr.Character.Head then
maxangle = an
aimatpart = v
print(v:GetFullName())
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")

How to Use These Arsenal Scripts

To use these Arsenal scripts, follow these steps:

  • Install a Roblox script executor like Synapse X, KRNL, or Fluxus.
  • Open the executor and attach it to Roblox.
  • Copy and paste the Arsenal script you want into the executor.
  • Execute the script while you’re in the game.

What Are the Benefits of Using These Arsenal Scripts?

Using these Arsenal scripts can give you a big edge in the game. You can lock on enemies automatically using aimbot , making it easier to win fights. Speed hacks and infinite jump let you move around the map faster and outplay others. ESP is especially helpful to always know where your enemies are hiding. All of these features save time and make the game more fun if you’re just looking to mess around or win with ease.

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